Roadmap

❕It's quite hard to determine a launch date,

Latest Post Infoslate #13 - October update by Kirk Bushell public
It's quite hard to determine a launch date, as every step taken in the game's development presents new technical challenges, highlights my own ignorance, and corrects me on previous assumptions.

This roadmap therefore can only be used as a somewhat-accurate prediction of milestones a few months out. Any more than that becomes wishful thinking, and likely to be wrong. That said, this page will be updated regularly as objectives are completed, or development priorities change.

It'll take some time before I can setup a nice image that reflects the roadmap, so for now - text will have to do 😄

  1. Player authentication, galaxy seeding and management - Done!
    All done, ui/ux is looking great - support one-click, email & password, google, facebook, discord and X authentication methods.
  2. Infrastructure management - 95%!
    Infrastructure management outside of a UI refresh is almost fully functional! There's one surprise feature that still needs to be developed, one that I am most excited to share with you all when the time is right.
  3. Research & technology - 5%
    The UI/UX for rendering research trees started a little while ago, and we'll soon start spending a lot of time on research, which opens up as soon as you build your first Laboratory. We're ahead of schedule here, and hoping to have research fully functional by late October, 2024.
  4. Spacecraft production
    Before players can enter the second Era for their empires, they have to build spacecraft, which leads to colonisation craft. As a result, the structures responsible for that feature, need to be fleshed out and coded in. Expecting to start this mid-late November, 2024.
  5. Celestial body colonisation - 20%
    Technically, the underlying architecture for this is already done - but spacecraft production, and mission architecture needs to be built before it can "work". Currently expecting this to be done by end of 2024.
  6. Content
    With all features completed, this is where we will begin focusing on content, and balance. This includes artwork, fleshing out factions, their structures and units, balancing them as part of our beta tests, and working toward launch. Slated to begin February 2025.

That's it so far! Be sure to check out this page every so often to see how we're progressing!